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Edward_Zweyer

11
Posts
A member registered Oct 01, 2020

Recent community posts

Is "algomena" involved? Or "anemogla"?

(2 edits)

Stingby12

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[ > Block | Grille ] -> [ Block | Grille ]

How about for pi day, a pi-shaped room with crates on the ends of the legs and goals lining the top?

This is a nice idea. I'd like to play a full version of this and see what other rules you have in store.

Have you thought of expanding this? I can see endless possibilities. Especially if the glitches end up creating puzzles for the player to solve. For example, you have a button. You press the button, the door opens. Then you can walk through the door. When the game glitches, there's suddenly a death box around the button so you need to find some other way to press it (a box, maybe).

What about a room with one gem-shaped object and four corridors, each going in one of the cardinal directions, with box, box on goal, and goal in that order.

A room with nothing but the player character.

what would be nice is if you could solve the nonogram with all the levels after beating them all (perhaps by completing the level for that tile)

I agree with this person.

Perhaps the game could become a civilization builder.

I would recommend giving more of a tutorial, since you wouldn't easily know you could shoot up or destroy shurikens , but other than that the only other complaint is I want more.

If you're looking for ideas, perhaps you could make it so you're able to break keys which aren't made out of just one block (such as the space key) into smaller parts which you can then use in the world, then stick back together using a pickup like glue or something to recollect or use as a full piece again.